To start and preview animations, press the SPACEBAR key or the play

button in the Timeline. That starts playing any animation you have in all

Editors.

We can expand the animation, making the object stay still for one

second and then going back to your screen's left side. First, add two

seconds to the total length of our animation. In the Timeline Editor,

change the End frame from 60 to 120.

Tip: Use the mouse wheel to adjust the zoom and view all frames from 1

to 120. The Home key can also adjust the zoom of your Timeline Editor.

To make your object stay still in animation, repeat the same keyframe. In

our case, you can set the current frame to 90 and press the I key with

the object selected. Do not make any changes to the object location.

Choose the location keyframe type.

As an alternative method, you can also select the keyframe with a left-

click at the Timeline Editor and press SHIFT+D. That duplicates your

keyframe. Move it to position 90 and confirm with another left-click.

You will notice that from frames 60 to 90, a solid line appears connecting

both keyframes in the Timeline (Figure 7.12).

Figure 7.12 - Timeline with solid lines

That is a visual representation of two keyframes with no changes

between properties. Since we didn't move the object, it has the same

location value for both keyframes.